Case study · Games · 2019

Gender Equality Game Jam

Australia’s first gender equality game jam: two days making games that tackle gender stereotypes and the gendered drivers of violence against women and all marginalised genders.

Run by Girl Geek Academy with the City of Port Phillip, Star Health and The Arcade, and funded by VicHealth’s Gender Equality in the Arts program.

Play the games

Games made

11

Still playable on itch.io

When & where

14–15 Sept 2019

The Arcade Melbourne, Port Phillip

Who

Open-gendered, 18+

Curated teams of 3–5

Why a game jam?

“Gender imbalance is a familiar concept in the gaming industry.”

— Sarah Moran, Girl Geek Academy CEO

Only 22.9% of games industry employees identified as something other than men, while 52.1% of players were women or non-binary. Games shape how people see the world — so we asked the people making them to take on gender equality directly.

The Arcade Melbourne sign

How it ran

  1. 4 September

    Pre-jam workshop

    Selected participants learned from experts in gender equality and games before a single line of code was written.

  2. 14–15 September

    The jam

    Over two days, curated teams of 3–5 made a game of any genre or platform, with a purpose of social change and challenging gendered constructs.

  3. 15 September, afternoon

    Play Party

    The public was invited in to play the games made over the weekend — people of all ages, backgrounds and genders.

  4. October

    PAX Australia

    Teams were invited to show their games in our community space at PAX Australia.

The games

Eleven games came out of the weekend. You can still play them.

  • EmojiOhm
  • You Look Good Today
  • Your Interview is at 10…
  • Life of Ryan
  • Baby's First Gender
  • Genderally Speaking
  • The Art of Communication
  • Hirely.io
  • The Lesser of Two Equals
  • Plan of Autonomy
  • Refraction
Play on itch.io
PAX Australia, 11–13 October

The games went on show at PAX Australia —read the news post.

In the press

Run a game jam for change

Game jams, Play Parties and games career programs — seeSheMakesGames, our#SheMakesChange hack day and ourother case studies.